Once your character begins to dance for about 24 seconds this trophy will pop after completing the stage or quitting and going into the Gallery. Go in front of a disco ball or whatever area that is darken by the nearest Disco ball and stand still for quite a bit. Now how do I dance you wonder? Well it is simple. Really, Blue gems fill the sky when you fly off that spinning handle, Disco Balls make everything nice and atmospheric with sparkles in the darken areas of Fortune Night act 2, and those Ferris Wheels are always a hoot to look at and dance on! Link to Strife's Forum Post regarding the DLC: what? I got a fever, and the only prescription is more cowbell!”~Christopher Walken as Dickinson in a SNL skit.ĭo you think you can dance? Well you can in this marvelous stage of Freedom Planet which is in Fortune Night Act 2! This mall is filled with so many beautiful things. Keep that in mind when commenting please! So what do you guys think? Should Strife make the DLC as a separate stand alone spin off of FP or should he keep working on the DLC as is with the current FP engine and extend his contract? Despite whatever you guys say though, the DLC is off the table until that port is complete, and he has stated numerous times that he won't postpone FP2 for free DLC, it's just a bad business move as he put it. Nonetheless, it could be one of the other consoles as well, but considering Strife has made FP1 on the Wii U, it wouldn't surprise me it is the NX he is planning to port it to. My guess is the Nintendo NX as he is keeping it a secret and so far the Nintendo NX has been shrouded in mystery, not even much was revealed during this year's E3. As for which console he is hoping to port it to. This is the reason why he has halted production on the DLC indefinitely I'm afraid. Last thing before I wrap this up is Strife mentioned porting FP1 to a new console that he is keeping a surprise until it's time. He also talks about the state of the FP engine currently and how it seems to be harder to keep functioning after adding new content and fixing bugs, hence why he considered making a spin off title featuring Torque and Spade. He also mentions new bosses for Spade as it "doesn't make sense for him to have to fight some of them".Īnother smaller reason is because FP2 has now surpassed development in terms of functionality over FP1's DLC as Strife noted in his forum post. Spade has similar problems, but not as terrible as Torque. The other major reason is he is not happy with how Torque plays in other stages of the game, stating that the intro stage for him works perfectly, but the rest of the game feels wonky and not suited for him. Until a decision is made, he has ceased all work on the DLC for that and another reason which I'll get into later on. He's willing to do it, but currently though, he hasn't confirmed he will be making the spin off title quite yet, he is just asking his backers on the forums first since they were the ones promised the DLC. He states if he wishes to add new content to the game he will need to make a new contract which in terms will force him to fork over more money for a "technically" complete game. The contract is technically fulfilled as of the Milla DLC and the contract is complete. The reasons? One has to do with his contract with MP2 games, which I'm guessing is their game engine which Freedom Planet uses. If you wish to read his forum post, link is in this journal at the end. But anyways, there is a strong possibility that Strife will be making the Torque and Spade DLC as it's own spin off game for Freedom Planet. So I just recently discovered this, and it's been news for about 2 months now, so I expect one or more to know about this.
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